![]() “From the beginning, we wanted Legends of Runeterra to be available on both PC and mobile, so Unity was the obvious choice,” said Dann Webster, Engineering Lead, Legends of Runeterra. With the expert support provided by Unity, we’ve been able to unlock the power of Unity’s technology like never before,” said Brian Cho, Head of Corporate and Business Development, Riot Games. ![]() We want to meet our players where they are, and Unity’s world-class tools and platform optimization help us achieve that. “Unity’s technology enables us to focus on delivering the beloved League of Legends experience to as many players across as many platforms as possible. League of Legends: Wild Rift is coming to iOS, Android, and consoles in the future. Legends of Runeterra is currently in open beta on PC, and will be coming to iOS and Android later this year. By using Unity’s optimized reach for more than 20 platforms, Riot Games is able to bring the renowned gameplay, responsive controls, and rich world of League of Legends to more players on more platforms than ever before. ![]() SAN FRANCISCO, FebruUnity Technologies ( ), creator of the world’s leading real-time 3D development platform, today announced that Riot Games, the developer and publisher of League of Legends, has chosen Unity to power Legends of Runeterra and League of Legends: Wild Rift. ![]() Riot Games already using Unity to reach more players on more platforms for Legends of Runeterra and League of Legends: Wild Rift ![]()
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